{"id":10865,"date":"2016-11-25T09:20:37","date_gmt":"2016-11-25T14:20:37","guid":{"rendered":"https:\/\/hilbertthm90.wordpress.com\/?p=7258"},"modified":"2022-06-21T12:28:15","modified_gmt":"2022-06-21T17:28:15","slug":"reviewing-sirlins-codex-2","status":"publish","type":"post","link":"https:\/\/amindformadness.com\/2016\/11\/reviewing-sirlins-codex-2\/","title":{"rendered":"Sirlin’s Codex Card Game: Review and Discussion"},"content":{"rendered":"\n

This article presents a Codex Card Game review. The game was developed by Sirlin Games and attempts to replicate the RTS genre in card game form. <\/p>\n\n\n\n

Is it successful?<\/strong><\/p>\n\n\n\n

\"Codex<\/figure><\/div>\n\n\n\n

The game can be learned in one or two playthroughs, but it will probably sound way more complicated when describing it in words. <\/p>\n\n\n\n

I’ll refer to Magic: The Gathering (MtG), Hearthstone, and Dominion. If you have absolutely no familiarity with any of these games, you may want to skip this review. <\/p>\n\n\n\n

But, you don’t have to have played any of them. If you’ve heard of MtG and vaguely know what a deckbuilding game is (Dominion), you’ll probably be fine.<\/p>\n\n\n\n

Codex Genre Comparisons<\/h2>\n\n\n\n

Codex takes the core of MtG as its starting point. <\/p>\n\n\n\n

Each player has their own deck built from various colors. <\/p>\n\n\n\n

The colors tend to have themes that loosely follow MtG: <\/p>\n\n\n\n